
The number of enemy tanks or their position are sometimes different when compared to single-player mode, but overall the missions are very similar. If one of the players finishes the level, both players will be able to play the next level, even if one of the players died in the previous level. Each player has one life in each level, and if both players die in the same level, the game ends. In this mode, two players can progress no further than mission 20. Missions with a multiple of ten are pre-made (such as Level 50, with two black tanks) and sometimes use new battlefields (like Mission 30) others reuse previous ones (Mission 50 uses the Mission 5 battlefield).


After Mission 20, all missions whose numbers are not a multiple of ten will be randomly generated and reuse previous battlefields with different tanks. At mission 50, black tanks are introduced. Of course, as you grow more and more experienced with the game, later missions will become easier too. Missions 1-10 are very easy and serve simply as a way to increase your life count to 4 or 5 after you become familiar with the game.
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After mission 20 is completed, the full game of 100 missions is available. Initially, only missions 1-20 are accessible. Every five levels, an extra life is rewarded.

In single-player mode, the player starts with 3 lives. There are only two play modes, single-player and two-player. They can fire five slow bullets at a time, which ricochet once. P1 is a cobalt blue tank, while P2 is a crimson red tank (be careful not to get P2 mixed up with the enemy red tanks that first appear in Level 10). Tank have several attributes: color, first mission appearance, speed, projectiles allowed at one time, how many times their projectiles ricochet, mines allowed at one time, intelligence, and projectile type. There are nine types of tanks in this game.
